Carbon City – one page 1930’s Superhero RPG

From the Golden Age comes this game of fledgling superheroes. The setting and style has more relation to The Shadow, Doc Savage and the Watchmen, than to Marvel or DC.

Carbon City – 1930s One Page Superhero RPG Rules 2E

It is 1933. Prohibition is in full swing & Carbon City is slowly collapsing under the weight of corruption & a massive crime wave.

From this pressure cooker comes a band of costumed heroes to save the good people of the city from a fate worse than death.

Black Days for Carbon City – Setting for CCSuperhero RPG

To a Superhero their Fame or Notoriety can be a major factor in their success and how they will be remembered.
For example, Captain Courageous is still considered to have been a real Hero, despite his well-known connections to the Mob.
To most though The Sparrow was a villainous cur who betrayed Captain Courageous in his time of need. In fact she stopped the Captain supplying the Mob with a consignment of armour piercing SMG rounds, at the cost of her own life.
How people see the heroes may determine both their success and their longevity. If they always act in the public interest, and market their successes well, they may receive many benefits from a grateful public.
These can include places to hide and rest, informants, political influence, special equipment or even direct intervention in their defence when they need it.
Below are some of the areas of Carbon City life that they will have to manage if they are to become true heroes.

Fame & Notoriety in Carbon City

This is a collection of ready to use ‘ordinary’ villains that the games master may like to use against his heroes.
Although ‘ordinary’ they should not be underestimated. The Heroes are 1930’s supermen, not the invulnerable ones you get in today’s films, Fire enough bullets at them and they will eventually fall.

Masters, Minions and Mooks – Ordinary Villains

And some not so ordinary villains to throw against your caped crusaders:

The Mad, the Bad and the Ugly

Keep your eyes on the skies! The first Carbon City adventure shall soon grace these pages…

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About Craig

For those who need to know these things: - I'll never see 50 again. - I'm tall enough to see well in crowds and fat enough to leave a wake. - I'm well married to a woman with twice my smarts, three delightful and challenging children (er-hem), and one cat overlord. - I am Welsh. - I have to work for a living, but do nothing that makes me perspire.
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7 Responses to Carbon City – one page 1930’s Superhero RPG

  1. Craig says:

    Thanks to Tulsatime I have made a small correction to the Carbon City core rules.
    The Skill Check referred to a roll of 10 being an automatic failure. This is a hangover from 1st Edition when we used a D10. Now we are using a D20 the correct wording is that a roll of 20 is an automatic failure.
    The file above has been updated.

  2. Joe says:

    how do you deal with enhanced strength?

  3. Joe says:

    Thanks much. I think I kind of see where it is going. So, to gain “super strength” one has to purchase higher STR attribute. But then it raises some questions questions for me, personally; just because a character has enhanced strength, does that mean he would move faster, or be tougher or even fight better than a non-strength enhanced hero? I’ll have to think about how to approach an Enhanced Strength power while keeping everything exactly the same as is and not complicating the mechanics. I love the Dead Simple system. It is, in a word, brilliant.

  4. Craig says:

    Joe – go for it, and let us know how it works out :).
    The Dead Simple range of games are very much a doorway for you guys to wander through and then create the system and world that suits you. We actively encourage people to explore and expand on the rules so it fits what they need.

  5. Brently says:

    I have been scouring the internets for an adventure module for Carbon City. I can’t seem to find one. Do you know of any links? I want to run a campaign with my wife, but I don’t feel creative enough or knowledgable of the 30’s to produce from scratch. Thank you. The rules are beautiful.

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